As a 3D Lead on the Radboards Virtual Store project, I played a pivotal role in creating an immersive and interactive browser-based VR and desktop experience, allowing users to explore accurately scaled replicas of electric scooters and hoverboards.
Key Contributions:
• Client Collaboration: Worked closely with stakeholders to understand Radboards’ vision and translate it into engaging 3D assets that aligned with their branding and user experience goals.
• Iterative Development: Employed a dynamic, feedback-driven approach to refine assets and features throughout the project lifecycle, ensuring alignment with client expectations at every stage.
• 3D Asset Creation: Led the creation and optimization of 3D models, including texturing, lighting, and texture baking, while ensuring compatibility with web-friendly formats for seamless deployment.
• Cross-Functional Collaboration: Partnered with developers and designers to integrate 3D assets into the virtual store, ensuring technical precision and visual consistency across platforms.
• Final Impact: Delivered a visually stunning and interactive store environment that redefined how users explore and engage with Radboards’ products, enhancing customer engagement and driving brand differentiation.
Explore the Radboards experience and discover the future of product visualization.


Below are screen recordings of the desktop version and one from the VR headset Oculus Quest 2.